VR Porn: How it affects the human brain!

0

One of the largest VR porn production companies wants to find out how VR porn affects consumers – and what appeals to them most. These are the results. Five men aged between 18 and 45 watched an eight-minute erotic film on a monitor for an attempt by the VR porn company “BadoinkVR“.

The Danish research company “Neurons” measured the brain activity of the test persons simultaneously with an EEG device. The emotional reaction and the degree of excitement were tested.

After the brain activity returned to normal after the TV porn, the test subjects were asked to watch the same film again – this time with VR glasses. The subjects were encouraged not to masturbate in between. Otherwise the research results would be falsified.

Realistic perspective increases excitement

The VR porno is said to have activated the brain more than the flat version on the monitor – no wonder, thanks to the panoramic view with head movement, the test persons have to process considerably more visual information. The EEG recorded an increase in excitement, particularly in the scene, in which the woman sits down on the male performer.

  • The decisive factor for this is the realistic perspective, so the assumption. However, this seems to have a general effect: if the test person in the film simply looked around in the surroundings, his excitement also increased.
  • However, if you look at the entire trial period, the excitement of the participants in front of the monitor and with the VR glasses was almost identical.

“In interviews, the participants reported that they felt more involved in VR. They liked the effect,” Alexander Silva Lopera, neuroanalyst at Neurons, told The Daily Dot.

At the beginning of the VR video, the cognitive load of the test persons was above the threshold perceived as pleasant and relaxed. This was sometimes due to the fact that several subjects were VR newcomers. After some familiarization, the cognitive load decreased.

VR porn still has room for improvement

According to Lopera, there’s a lot more to find out about VR pornography:

“The way I see it, it’s one thing to say you like VR porn and another thing to change your behavior, pay for it and really use that experience. We have to figure out how to make the experience simple and appealing for people.”

With five participants, the study was, according to Lopera, “a kind of pilot study” that does not reflect a cross-section of the population. Nevertheless, the BadoinkVR test could provide some insight into the effect of the films on the company’s own clientele.